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About Neptune's Pride
The object of the game is to be the first to capture half of all stars in the
The game is real-time and played over several weeks. You can log in at any
time of the day to check the progress of your fleets, view the results of
battles, and issue new orders.
Massive carriers loaded with fighters make hyperspace jumps from
star to star. A single jump can take hours or even days of real time to
Each Star you control will build new ships, raise money for
upgrades, and research new technologies.
Your job is to negotiate with the other players, dispatch fleets to capture
new stars, and choose where and how to upgrade your existing stars and
Neptune's Pride is not like any other 4x strategy game because its
streamlined mechanics allow players to focus on high level strategic decisions
The first thing you should do in a game is contact the players nearest you.
You might want to propose an alliance, a no-fly zone, or perhaps just declare
all out war.
Examine the surrounding stars and think about where you need to
expand. What stars you can afford to concede to your opponents?
Diplomacy and trade are your keys to victory but who are your allies and how
far can you trust them?
Trade is one of the most important aspects of the game. Players must trade
technology to keep up with the other alliances in the Galaxy. Even the smallest
player in the game can hold the balance of power and contribute valuable
research to any faction willing to support them.
Ships and Combat
Massive hyperspace carriers transport your fighters from star to star. Once a carrier enters
hyperspace it cannot stop or change direction, it must complete the jump. The maximum
distance a fleet can jump is determined by a players hyperspace technology.
When enemy fleets meet at a star a battle takes place. The number of ships
in each carrier, along with a player's weapon technology will determine the
You'll need to build as many ships as you can and send out to capture
half of all stars in the Galaxy.
Stars and Resources
The natural resources of each star determines how expensive it is to develop
Economic, Industrial and Scientific infrastructure. Capture stars with a lot of
resources and defend them at all costs!
Once a day you will collect taxes from each star. Money can be spent
improving your star systems, or in trading with other players. The amount of tax
collected is based on a stars Economy value.
New ships are automatically constructed at each star you control. These ships
can be transferred to Fleets for hyperspace transport to enemy stars. The number
of new ships constructed is determined by a star's Industry value.
The speed at which your scientific research progresses is determined by the
Science value of each of your stars. There is a variety of technology's you can
research, remember to consult with your allies when choosing a technology to
research so you don't waste precious time researching the same advances.
Log in at least once a day to review your progress and command your
How will you conquer the Galaxy?